﻿package mortal.game.view.common.item
{
    import com.mui.controls.*;

    public class NoSkinCellRenderer extends GCellRenderer
    {

        public function NoSkinCellRenderer()
        {
            this.inits();
            return;
        }// end function

        protected function inits() : void
        {
            this.initMouseEnabled();
            return;
        }// end function

        protected function initMouseEnabled() : void
        {
            this.mouseEnabled = true;
            this.mouseChildren = true;
            return;
        }// end function

        override public function set label(param1:String) : void
        {
            return;
        }// end function

    }
}
